Why it feels different
Most merge games drop things into a box. Float Away turns that upside down: you're filling the sky, not a bucket.
The balloons are soft, too. They squash into each other, wriggle into gaps, and squeak a little when they rub. Sometimes the one you let go bumps its way over to its twin all by itself. Sometimes it gets stuck behind a 7 and you have to work around it. It's all real physics, so no two runs pile up the same way.
Two sets of balloons
- Numbers: 0 to 9, each with its own pattern. The 0 has polka dots and the 5 has hearts.
- Party: Star, Heart, Football, Soccer Ball, Rainbow, Rocket, Butterfly, Birthday Cake, Dinosaur and Unicorn.
You can also pick your sky: dawn, day, dusk, or a starry night.
On iPhone
The iPhone version is the same game, with a few extras:
- soft haptics on every merge
- it plays with no internet connection
- it picks up exactly where you left off
- game sounds mix with your music or podcast
It's free, with a small banner ad.
Questions
Is Float Away free?
Yes. The browser version is free with no ads. The iPhone app is free with a small banner ad during play.
Is there an Android version?
Not yet. On Android, you can play it right here in Chrome.
What do I need to play in a browser?
A browser with WebGPU: a recent Chrome or Edge, Safari 26 or later, or a recent Firefox. If the game doesn't load, try one of those.
How is it different from Suika?
Suika drops fruit down into a box. In Float Away, balloons rise up into the sky. The balloons are also soft-body physics objects that squish and deform, and you can play with numbers or party balloons.
Does it save my game?
Yes. Your run and your best score are saved on your device.
Who made it?
A small studio, which also makes Jelly48 and Jellygon. There's an engineering blog about how the squishy physics works.